Kyoto JALT
Sunday, October 11
A sessions are in the 第1演習室 (Dai-ichi enshu shitsu), and B sessions are in the 第2演習室 (Dai-ni enshu shitsu), both on the fifth floor.
Download the complete program with abstracts here.
8:50-9:10 Registration - 第4講義室 (Dai-yon kougi shitsu), 4F
LATE REGISTRATION is on 5F
11:40-12:25
Session 2.A James Rogers (Kansai Gaidai University): Mastering English via Smartphone Apps
Session 2.B Stephen G. Lambacher (Aoyama Gakuin University): Present and Future Directions of ICT Technologies in Foreign Language Education
9:10-9:15
Opening Remarks: Thomas Amundrud (Nara University of Education), Conference Co-chair
第4講義室 (Dai-yon kougi shitsu), 4F
9:15-10:30
Plenary Speaker: Dr. Tom Robb (Kyoto Sangyo University)
Will the madness never end?: Continuing problems in the use & abuse of CALL
第4講義室 (Dai-yon kougi shitsu), 4F
10:50-11:35
Session 1.A Stuart Warrington (Nagoya University of Commerce & Business): The Place and Value of Learner Training in MALL: Lessons Learned from Hubbard
Session 1.B Jonathan deHaan (University of Shizuoka): Second language development through technology mediated strategic interaction
2:05-2:50
Session 4.A Dubhgan Hinchey (Japan Advanced Institute of Science and Technology): Serendipitous Searching for Graded Readers
Session 4.B Maryam Sadat Mirzaei (Kyoto University): Smart Captioning to Develop Second Language Listening Skill
1:15-2:00
Session 3.A Frances Shiobara (Kobe Shoin Women's University): Online Extensive Reading - Motivating Students and Making Teachers’ Lives Easier
Session 3.B John Brine (University of Aizu): Scaffolding English Conversation with Digital Interview Videos
12:25-1:15
Lunch
3:10-3:55
Session 5.A Mark Peterson (Kyoto University): The use of massively multiplayer online role-playing games (MMORPGs) in CALL: An analysis of research
Session 5.B Ting-Yu Fan & Chin-Wen Chien (National Hsinchu University of Education): Vocabulary Activity Designs for Station Teaching Among Taiwanese Elementary School Sixth Graders
2:50-3:10
Coffee Break
Preliminary Schedule.
4:00-4:45
Session 6.A Stephan J. Franciosi (Osaka University): The role of computer games in Task-Based Language Learning
Session 6.B John Blake (Japan Advanced Institute of Science and Technology): Pedagogic application of regular expressions
4:50-5:35
Session 7.A Guy Cihi (Lexxica): Gamification – Uncertain Rewards and Dopamine